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AI Insights · Timothy · July 2021

Top 5 Cooking Games on iOS in Oceania for Q2 2021

In Q2 2021, Cooking Madness-Kitchen Frenzy led the pack in weekly revenue among the top 5 cooking games on iOS in Oceania, while Cooking Fever: Restaurant Game saw the highest number of weekly active users.

Top 5 Cooking Games on iOS in Oceania for Q2 2021

In Q2 2021, the top 5 cooking games on iOS in Oceania showcased varying trends in weekly downloads, revenue, and active users. Below, we delve into the performance of these popular apps.

Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. demonstrated a consistent increase in weekly revenue, peaking at approximately $15.7K in mid-May. Weekly downloads showed fluctuations, with a high of around 1.8K in mid-April and a low of 671 by the end of June. Weekly active users also saw a declining trend, starting at 2.7K at the end of March and ending at 2.9K by the close of Q2.

Cooking Diary® Restaurant Game by Mytona Limited experienced a steady weekly revenue, peaking at around $12.8K in the last week of June. Downloads reached a high of 2.7K in mid-April, but later settled around 1.6K by the end of the quarter. The app maintained a solid base of weekly active users, peaking at 8.4K in mid-April and ending with 5.9K at the end of June.

Cooking Fever: Restaurant Game from Nordcurrent UAB showed strong weekly revenue, topping at approximately $9.2K in the last week of June. Weekly downloads were highest at 6.6K in mid-April and showed stable numbers around 4.7K by the end of the quarter. Notably, it had the highest number of weekly active users among the top 5, peaking at 32.4K in mid-April and maintaining around 25.5K by the end of June.

My Cafe — Restaurant Game by Melsoft saw varied weekly revenue, with a peak of approximately $8.6K in mid-May. Downloads were highest in mid-April at 3.5K and saw a decline to around 842 by the end of June. Weekly active users reached a peak of 8.0K in mid-April and ended Q2 with around 5.1K.

Finally, Cooking Craze: Restaurant Game from Big Fish Games, Inc. displayed a steady increase in weekly revenue, peaking at approximately $5.4K in early June. Weekly downloads fluctuated, with a high of 295 by the end of June. Weekly active users saw a slight decline, starting at 3.6K at the end of March and ending with 2.8K by the close of Q2.

For a more detailed analysis and additional insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021